Currently, after we see something in VR, we’re forced to remember that experience when editing in 2D. We can make adjustments based on our memory of the virtual experience, but we’re just guessing because there’s no way of making a change in real time.Read More
Architects and Urban Planners use Unreal Engine to render vast, complex scenes like gardens, parks, or entire cities. However, planning the scene can offer hard challenges related to the number of asset to manage, CAD complexity and file size containment, performance problems and in general, being in a rush to meet deadlines.
For example, designing a park would put the designer in the condition to chose between a manageable random generated vegetation or a bulky project where they can control each single element.Read More
Mindesk helps your team collaborate on the same CAD project through multiuser VR sessions. You can use this platform for collaborative design, reviews or just for brainstorming new ideas.Read More
The first major update for the Mindesk family of plugins, from now onward named Mindesk Suite 2020, comes with one unified installer for Rhino, Grasshopper, SolidWorks and Unreal Studio.Read More